The five gods of creation have given the Sovereign people a taste of their power. Will the immensity of it all lead them to ruin?
 
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 The Breath and its Capabilities

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PostSubject: The Breath and its Capabilities    Mon Feb 06, 2012 7:56 pm

[The Breath]

A divine energy source that is the fundamental building block for all the universe and existence.

{Breath Characteristics}

The Breath is the primordial energy that flows and exists within all. The reason things are and all they can be. It is present as an iridescent energy and matter; A component that makes up everything. It possesses dominion over life, death and all in between. Its flow is constant; its presence is always, its power limitless.
The Breath is perpetually spreading throughout all of eternity; it does this in the form of God Arks. God Arks are rings and bands of the Breath that extend from celestial bodies of existence. Planets and stars are like pools of Breath and God Arks are like rivers and streams that stretch outward from the bodies. God Arks can be located on all planes, whether physical or spiritual and act as a waterway for the Breath for power and life to go forth.

{The Breath and the Body}

Sovereigns Breath: The gods gift to the Sovereign people allowing them incredible abilities and powers. "To each his own."

The gods choose to provide the Sovereign people with the Breath. The Breath is an essence separate from the soul and physical body. It is linked to the Sovereign body by the gods’ will and therefore cannot be separated by anything but the gods’ will. Existing on plane untouchable by man lays pools of Breath within the body. By the way of these focal points, the Breath is produced and distributed throughout the body. Traveling in waves the Breath is constant, rigorous and precise. Able to contact individual cells if necessary, the Breath is perfect and efficient. Furthermore, its speed is nigh unbelievable due to its ability to travel externally from the body in a field formation.
In continuation, there is a maximum Breath amount that can be stored within. Flowing from the focal points, the Breath limit is the power limit of the individual. While in combat, however, the focal points are not indefinite energy suppliers. If to much energy is exerted from the body, Act of Providence will degrade until the energy within is sufficient.

{Capabilites}

Breathe/Breathing- the name given to the basic abilities administered to the Sovereign people by the Breath. Its contents:

Constraint, Dilution and Nullification: If a Sovereign body is to be infiltrated by foreign substances, Breath will act as an antibody. This will cause its breakdown and removal from the bodily system. If in high quantities or of Breath-made origin, the Breath will quarantine the bodily intruder. This will cause a single infected area instead of complete body degradation. Furthermore, Breath-made poisons can only be "quarantined" and will still have an effect on the body. Similar to the same concept, if an assailant tries to radiate energy into the body, it will be nullified. This is due to a theory that “a full glass will spill when more water is added” as well as the waves reflecting and refracting the outside energy. Ergo, it prevents the invasive energy from manipulating with the Sovereign body.

Fortifcation: In order to strike with great force, the Breath allows it with ease. By altering the flow of the Breath within the body, one can increase the force dealt by physical attacks with no repercussion. What’s more, with similar alterations, a Sovereign can protect an area from impact. This is through the means of pinpointing the impact area and commanding the Breath to centralize in that region.

Physics Defiance: Pertaining to striking harder and greater is this Breath capability. By altering the concentrations and flow of the internal Breath, a Sovereign can affect his or her inertia and forces. Whether it is lowering inertia for less resistance against other force or amplifying force, this principle makes it possible. Comparable is the ability to survive fatal falls. Through the same processes one can fall from great heights and still survive.

Healing Complex: The Breath is self-efficient and supports its host’s body. If minor wounds are formed, they may be instantly closed, depending on the severity. Furthermore, if an organ is compromised, Breath will stabilize it to allow the Sovereign “fight or flight.”The stabilization, however, is not a cure-all, fix-all it is merely giving a Sovereign the extra time to survive and prevent fatal weakness. After period of time, the stabilization will fail and the organ will revert to its former complete destruction.

Dismantle Property: Although the gods mandate Breath to be delivered to the Sovereigns, in a pinch energy can be necessary yet not present. This can be resolved by dissolving or dismantling small organic or medium/small inorganic matter. The limits to this are restricted by power levels, size and organic mass amount (in some cases sentience) . For example, a deer would never be able to be dismantled even by a throne due to its high organic content. An apple or perhaps a tree, on the other hand, may be able to.

The other abilities are specifically defined and elaborated. Its contents:

Supernal Clarity: This is a complex ability that alters vision. By concentrating Breath into the eyes, this ability begins. The Sovereign gains the ability to see the Breath in the world around him. Depending on how much power one has, the more they see. For an artisan, Supernal Clarity cannot be stopped and is always active. Thrones and Artisans have the most advanced vision enhancement. Suddenly, a Sovereign can more accurately dismantle objects into Breath, utilize ones own Breath and properly analyze another's Breath. Furthermore, it allows minor allowing to see an enemy's move more precisely. That is to mean that an impending Breath-related attack can be seen in its early stages. An visual example to give this perspective is as follows: If the universe is a tapestry, the average individual sees a blurry whole. As their power rises, they see it sharpen and unfold. They see its pattern and images. When ones power is so great, they begin to see the individual threads. Or, in the Artisans case, they see the threads, the design, the individual pivots, weaves and fusions. Possibly even the molecular make up and that weave in and of its own.

Act of Providence: An extension of the Breath outside of the body. Its shape determined by the user, its size by power. It dominates the area around the Sovereign by transforming it into a blank canvas. Any of the Breath of the field can be turned into the Sovereign's given ability. It is invisible to the untrained eye but Supernal Clarity can make it obvious. Otherwise, the only changes it makes is small pressure differences and may incite instinctual curiosity. It moves with its creator and disperses if he or she leaves.

Wave Step: Similar to the "Physics defiance," a Sovereign can advance his or her speed with the Breath. Within one's own limits, they can move with significantly faster speed than they initially could.After a step is made, the Sovereign glides at high speeds before taking another. Untraceable even by Supernal Clarity, only a crater in left in a Sovereigns wake. The crater resembles waves, where the technique draws its name. {Under no circumstances is this to be spammed in a fight or any post, for that matter}
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